About Me
Hi, I'm Kevin, a Computer Scientist and Software Developer from Germany. I've been working with Unreal Engine since 2015, utilizing it for both teaching and professional projects. In my free time, I enjoy creating small game prototypes and experimenting with gameplay mechanics inspired by my favorite video games. I've also developed a plugin that my company uses, which is available for free on the Unreal Marketplace.
This blog serves as a personal journal to document my journey, share my experiences, and connect with others who are passionate about game development. I aim to post new content at least once a month.
Feel free to reach out to me via email at kevin@lightcastle.dev.
See you around!
License
A brief summary of what the two licenses mean for you:
Apache 2.0 License (Code)
- Permissive Usage: Users are free to use, modify, and distribute the code in both personal and commercial projects.
- Attribution Required: Users must include a copy of the license and provide proper attribution to the original author.
- No Warranty: The code is provided "as-is" without any warranties or guarantees.
Apache 2.0 License (Text, Images and Media)
- Non-Commercial Use: Users can share and adapt the text and images as long as it's for non-commercial purposes.
- Attribution Required: Users must give appropriate credit to the original author, provide a link to the license, and indicate if changes were made.
- No Additional Restrictions: Users can't apply legal terms or technological measures that legally restrict others from doing anything the license permits.