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About Me


Hi, I'm Kevin, a Computer Scientist and Software Developer from Germany. I've been working with Unreal Engine since 2015, utilizing it for both teaching and professional projects. In my free time, I enjoy creating small game prototypes and experimenting with gameplay mechanics inspired by my favorite video games. I've also developed a plugin that my company uses, which is available for free on the Unreal Marketplace.

This blog serves as a personal journal to document my journey, share my experiences, and connect with others who are passionate about game development. I aim to post new content at least once a month.

Feel free to reach out to me via email at kevin@lightcastle.dev.

See you around!

License

A brief summary of what the two licenses mean for you:

Apache 2.0 License (Code)

  • Permissive Usage: Users are free to use, modify, and distribute the code in both personal and commercial projects.
  • Attribution Required: Users must include a copy of the license and provide proper attribution to the original author.
  • No Warranty: The code is provided "as-is" without any warranties or guarantees.

Apache 2.0 License (Text, Images and Media)

  • Non-Commercial Use: Users can share and adapt the text and images as long as it's for non-commercial purposes.
  • Attribution Required: Users must give appropriate credit to the original author, provide a link to the license, and indicate if changes were made.
  • No Additional Restrictions: Users can't apply legal terms or technological measures that legally restrict others from doing anything the license permits.